The Pokémon franchise is rapidly approaching a significant milestone, with software sales nearing 500 million units worldwide. As of May 2025, the franchise has sold 489 million software units. This impressive figure underscores the enduring popularity and global reach of the Pokémon brand, which has captivated audiences for nearly three decades.
A Legacy of Growth
Since its inception in 1996, the Pokémon franchise has evolved from a popular video game series into a multifaceted entertainment empire. The franchise’s success is evident not only in its software sales but also in its trading card game, animated TV series, and augmented reality mobile game, Pokémon Go.
Software Sales Surge
The surge in software sales can be attributed to several factors, including the release of successful titles on the Nintendo Switch. Games like “Sword,” “Shield,” “Let’s Go,” “Scarlet,” “Violet,” and “Legends Arceus” have collectively sold over 100 million units, demonstrating the franchise’s continued relevance in the gaming market. The upcoming release of “Pokémon Legends Z-A” on both the Nintendo Switch and its successor is expected to further propel sales, potentially reaching the 500 million milestone within the next year.
Global Phenomenon
The Pokémon Company has successfully translated the Pokémon experience into nine languages, catering to a diverse global audience. This localization strategy has been crucial in expanding the franchise’s reach and solidifying its position as a global phenomenon. The trading card game, available in 15 languages across 93 countries, has manufactured almost 65 billion cards since its launch, highlighting its widespread appeal. The animated TV series, broadcast in 192 countries and regions, further extends the franchise’s global presence.
Pokémon GO: A Cultural Sensation
Developed by Niantic, Pokémon Go revolutionized the mobile gaming landscape by blending augmented reality with the Pokémon universe. Launched in July 2016, the game quickly became a global cultural phenomenon, inspiring everything from Pokémon Go Frappuccinos to 200,000 Spotify playlists. In its first month, Pokémon Go generated $207 million in revenue and became the most downloaded game of 2016. Although its initial hype faded, the game has maintained a dedicated player base and continues to generate over $500 million annually, surpassing $1 billion in revenue in 2020. As of 2023, Pokémon Go had 55 million players, peaking at 232 million monthly active users in 2016. The game has been downloaded over 650 million times, with about a third of downloads occurring in its first year.
Pokémon TCG Pocket: A Digital Collectible Sensation
The Pokémon Trading Card Game Pocket has rapidly gained popularity, surpassing $500 million in revenue in fewer than 100 days. This mobile game has attracted a broad audience with its engaging gameplay and the allure of collecting digital Pokémon cards. The release of new card sets has consistently driven interest and revenue, demonstrating the enduring appeal of collecting Pokémon cards. While Pokémon TCG Pocket has a long way to go to match Pokémon GO’s total earnings, its early success indicates its potential for long-term growth.
Top-Selling Titles
The Pokémon franchise boasts several top-selling titles across various Nintendo platforms. Some of the most successful games include:
- Mario Kart 8 Deluxe: 68.20 million units
- Animal Crossing: New Horizons: 47.82 million units
- Super Smash Bros. Ultimate: 36.24 million units
- The Legend of Zelda: Breath of the Wild: 32.81 million units
- Super Mario Odyssey: 29.28 million units
- Pokémon Scarlet/Violet: 26.79 million units
- Pokémon Sword/Shield: 26.72 million units
On the Nintendo 3DS, top-selling Pokémon titles include:
- Pokémon X/Y: 16.78 million units
- Pokémon Sun/Moon: 16.33 million units
- Pokémon Omega Ruby/Alpha Sapphire: 14.67 million units
- Pokémon Ultra Sun/Ultra Moon: 9.26 million units
These figures underscore the consistent popularity of Pokémon games and their significant contribution to Nintendo’s overall sales.
The Road Ahead
The Pokémon Company’s strategic approach to game development and marketing has been instrumental in its continued success. Despite the absence of a major new release in 2024, the franchise still managed to sell 9 million software units, demonstrating the strength of its existing catalog and the loyalty of its fan base. With “Pokémon Legends: Z-A” on the horizon, the franchise is poised for further growth and innovation. The Pokémon Company’s ability to adapt to changing market trends and leverage new technologies will be crucial in maintaining its position as a leader in the entertainment industry.
Conclusion
The Pokémon franchise’s journey to 500 million software units sold is a testament to its enduring appeal and cultural impact. From its humble beginnings as a video game series to its current status as a global entertainment phenomenon, Pokémon has consistently captivated audiences with its engaging gameplay, lovable characters, and innovative marketing strategies. As the franchise continues to evolve and expand, it is poised to reach even greater heights, solidifying its legacy as one of the most successful and influential entertainment brands in history.