Savage Planet Hits 1 Million Players Fast

A Stellar Launch: Revenge of the Savage Planet Soars Past 1 Million Players

Raccoon Logic’s latest title, *Revenge of the Savage Planet*, has achieved a remarkable milestone, attracting over 1 million players in less than two weeks since its launch. This feat is particularly impressive for a game developed by a smaller team, highlighting its appeal and the effectiveness of its release strategy. The game, which launched on May 8th (May 5th for early access), is available on PC, PlayStation 5, Xbox Series X/S, and Xbox Game Pass, contributing to its widespread accessibility.

Building on a Foundation: From Typhoon Studios to Raccoon Logic

The story behind *Revenge of the Savage Planet* is as intriguing as the game itself. Raccoon Logic was formed after Typhoon Studios, the original developer of *Journey to the Savage Planet*, was shut down by Google’s Stadia division. After regaining the rights to their IP, the team reformed and created *Revenge of the Savage Planet*, a sequel that expands on the original’s foundation.

What is Revenge of the Savage Planet?

*Revenge of the Savage Planet* is a sequel to the critically underrated *Journey to the Savage Planet*. In *Revenge*, players find themselves stranded on an alien planet after their corporate overlords abandon them. The game provides players with a shelter and a 3D printer to help them survive. To make their way back home, players must scan the environment, learn about alien creatures and flora, and mine resources to construct essential items.

Key Improvements and New Features

Raccoon Logic has implemented significant changes to enhance the gaming experience:

  • Third-Person Perspective: Shifting from a first-person to a third-person perspective allows players to see their characters, enhancing immersion.
  • Multiple Planets: The game features multiple planets to explore, offering a diverse and expansive environment compared to the original.
  • Co-op Mode: The addition of co-op options allows players to team up with friends, while the game remains enjoyable in solo mode.

Critical Reception and Player Feedback

*Revenge of the Savage Planet* has garnered positive reviews, with critics praising its engaging gameplay and humorous elements. For example, one review gave the game an 8/10, recommending it to fans of the original and those seeking a lighthearted and entertaining experience. The game’s humor, characters, and satisfyingly dumb conclusions to missions have been highlighted as key strengths.

The Impact of Xbox Game Pass

The availability of *Revenge of the Savage Planet* on Xbox Game Pass has undoubtedly played a significant role in its rapid player acquisition. Game Pass provides subscribers with access to a library of games for a monthly fee, making it an attractive option for players to try new titles. Alex Hutchinson, Creative Director at Raccoon Logic, acknowledged the impact of subscription services, noting that while it may not directly translate to sales, reaching one million players is still an “awesome milestone.”

Raccoon Logic’s Response and Future Plans

Raccoon Logic has expressed gratitude to the players for their support and is committed to improving the game further. The developer is currently working on a roadmap that outlines upcoming updates and new features, promising continued support and content for the game.

Concluding Thoughts: A Bright Future for the Savage Planet

The success of *Revenge of the Savage Planet* is a testament to the dedication and creativity of Raccoon Logic. Overcoming the challenges of a studio shutdown, the team has delivered a compelling sequel that resonates with players. The combination of engaging gameplay, humorous narrative, and accessibility through platforms like Xbox Game Pass has propelled the game to impressive heights. As Raccoon Logic continues to support and expand the game, the future of *Revenge of the Savage Planet* looks exceptionally promising, solidifying its place as a standout title in the indie gaming scene.

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